Written By: Steve Vegvari
Scott “Fuzion” Findlay is a professional Halo eSports player from Scotland. He broke through on the Halo scene during Halo 2. Since that time he has been attending tournaments for each franchise title.
During this foray into eSports, Fuzion has player in a slew of competitions. He rose to first place in multiple EGL tournaments, and manage to secure strong numbers in MLG and Gfinity events.
Fuzion has been playing under the Team Dignitas roster, until he hung up the jersey to focus on family. Stepping into the father role, Fuzion is setting time aside to streaming and placing his competitive journey on hiatus.
Q: Tell us a little about yourself.
A: My name is Scott or I go by the alias Fuzion online. I am 25 years old born and raised in Glasgow, Scotland. Very recently welcomed a son into the world. I have been gaming as long as I can remember from an early age. Although I don’t compete anymore, I do enjoy keeping an eye on the scenes of the games I play and have played. It always remains an interest.
Q: How did you first get into eSports?
A: When I first learned of the main European forum for Halo at the time, I had only ever played among a team of friends. They used to do all the arranging when it came to scrims and I had no idea such a thing existed. So I got my name out there and got involved in larger games as much as I could. Any events at that time were always listed which I didn’t even know there was a scene for outside of MLG in North America. So that gave me a gateway in with the veterans and top talent at the time.
Q: When were convinced this could become something big?
A: My first event was a tournament Multiplay hosts, which back then was i36. It was the first tournament I was able to get money together and attend. That event was a test to see how well I would fair in a tournament environment and we did fairly well. It came at the time when the chance came up to represent a professional organisation and have that sort of thing fully paid for. I knew this is what I had to pursue for the foreseeable future.
Q: What pulled you into playing Halo Professionally?
A: It was the only game I played, I was non stop Halo. At the time, I had the drive to be better than anyone and put the time in for full days at a time. Being a naturally competitive person, the atmosphere at my first event and placing higher than everyone predicted was good to experience. With that competitive nature personality, it wasn’t enough. I felt the need to push it further and further and I got my chance shortly after.
Q: If you had to chose, do you have a favourite Halo title?
A: Halo 3
Q: How did you end up playing for Team Dignitas?
A: Shortly after the i36 tournament, the Team Dignitas roster at the time approached me. They asked for me to join and be jetted to MLG Orlando. As a player, it was impossible to turn down that opportunity as it wasn’t something I could afford myself. Over the course of Halo 3, Halo Reach and Halo 5 roster changes were always so common in the scene. It was something the Team Dignitas owner and staff frowned upon, and rightly so. I found myself on other organisations in between but it was always the organisation I considered my proudest to represent. They gave me my first major break and I will always be thankful for that.
Q: You’ve competed in quite a number of tournaments, which has been the standout for you?
A: It’s hard to narrow it down to one. MLG Providence was a standout with ApeX Link as it was the highest placing I achieved at an event of that calibre while narrowly being eliminated. ECL Liverpool as i picked up the win in the FFA tournament with it going down to a draw on kills settled by K/D Ratio. It was also the first major size event set up in Europe for console. Lastly probably ECL Loughborough under Team Dignitas winning both the FFA and 4v4 event after missing the previous Halo Reach tournament beforehand.
Q: Is there a piece of advice you can give any other Halo players out there?
A: Accepting responsibility when things do not go your way. Some players are always quick to point the blame in certain scenarios they were at fault. Whether it breaks a set up or loses a game entirely. Knowing when you made a mistake that has cost your team something is a major learning boost when similar scenarios pop up or on your weaker maps. Accepting and learning from it you are less likely to make the wrong decisions.
Q: What has been your biggest hurdle in eSports?
A: Forcing myself to play at times I wasn’t enjoying the game. Basically Halo 4 and Halo 5 for me were an insane let down from previous titles but I still loved the scene. I put up with the fact I didn’t enjoy playing to still be a part of it. I would only come online for scrims and would often be first one offline, which is the opposite situation if you want to maintain being at the top.
Q: Do you have anything planned for the future?
A: Honestly in terms of eSports, next to nothing. I work full time and with my son being born I just wouldn’t have the time to take it backup even if I wanted to. If anything I might try to stream some League of Legends and CS:GO in my spare time but I have only gone as far as setting my stream up. I need stronger internet upload to maintain it. I will sort out that issue at some point but who knows what is in the future.
Q: Where can people follow you online?
A: People can find me on Twitter.com/DIG_Fuzion.
For more on Halo, keep your eyes locked to Inside WorldGaming.
Steve is based in Toronto, Ontario. His enthusiasm and adoration of the video game industry go back to the days of SNES. Find him on Twitter and join in on the escapades.