By: Steve Vegvari
So you’ve decided to pull the trigger and pick up a copy of Super Smash Bros. Ultimate on Switch. There’s a lot baked into the game to get familiar with.
First off, welcome to the Smash family. Super Smash Bros. Ultimate is jam-packed with new features, characters, and mechanics. It can seem a bit daunting, especially for players who have never played a Smash Bros. before.
Perhaps you played Super Smash Bros. on N64, or Melee on the GameCube. A lot has changed since that time. As you probably know, every single Smash character to have been put in the series returns, as does every stage. Masahiro Sakurai and his team have built quite the exciting platform for players to dive into.
As you first launch the game, there are some things to keep in mind before jumping into a game. We’ve compiled a list of beginner tips to go over so you can set yourself up for success before you head online to take on other opponents.
With any competitive platform, having the best controller can easily make or break the outcome of a game. Super Smash Bros. Ultimate allows players to use a wide variety of controller setups to play the game. You can use the standard Joy-Con Grip controller that comes included with your Switch. Ultimate will even support single Joy-Cons to be used as well. However, the lack of button inputs on a single Joy-Con is extremely limited and not ideal for any competitive play.
If you’re looking to really pack a punch then invest in either a Nintendo Switch Pro Controller or the revamped Nintendo GameCube controller.
The former is a fantastic option for players not only dedicating time to Super Smash Bros. Ultimate but any Switch game. Specifically speaking to Ultimate, the Pro Controller has a wider face so your hands won’t be so close together compared to the included Joy-Con Grip Controller. The analog sticks are more tactile and the face buttons are slightly larger as well.
Arguably, the new Nintendo GameCube controller is the best option for Smash. Dedicated players in the community swear by this controller. The GameCube Controller has become a staple to Smash and has long outlived the actual console. Nintendo once again released the controller. Do keep in mind that the GameCube Controller is a wired controller, so it does require the Nintendo USB Adapter to plug into your Switch console.
You can also find third-party controllers as well. Although, I do recommend reading reviews before purchase.
So you’ve chosen your controller, now you can begin playing around with the different modes. Before you do, my recommendation is to survey the button setting. The default settings are fine by all means, though some tweaks could be made to give you the upper edge.
First off, you may want to disable Stick Jump. It is way too easy to accidentally jump when maneuvering on a stage. Keeping control of your fighter is key, and the stick jump gets in the way.
One important input is completely void in the default setting, and that is the Tilt Attack. Tilts are heavy attacks that every fighter can use. A large number of players recommend swapping out the Smash Attack for the Tilt Attack on the right analogue stick. Play around with each and choose your preference.
Last up, both the ZL and ZR triggers are defaulted to grab. I recommend swapping the right trigger from grab to jump. You can always use jump on the X and Y face buttons. However, doing so removes your finger off your neutral and special attack buttons. Having the jump input on a trigger is one less thing your thumb has to worry about.
After tinkering with your settings, you’re ready to jump into a game. You can obviously begin playing the standard Smash mode and start unlocking all the characters. Although, one mode I do recommend utilizing once you begin unlocking characters is the Training Mode.
Training Mode is an incredible tool created so you learn the finer intricacies of each fighter. Choose a character you feel comfortable with and pick an opponent. You are then able to practice on any map of your choosing. An incredible option is the “Training-mode” stage, in which the background is a grid and can lay out details on each attack your character possess. The benefit of this is you will be able to learn how far and high your enemy will launch after a certain attack or combo. Learning the basic mechanics in this mode will allow you to see how much damage each attack does to your opponent. Learn the basics of neutral attacks and pair them with grapples or side specials to see how much total damage it will end up doing.
Practicing your combos and get a feel for your character without any real threat. It is a great tool, especially when jumping in and getting your feet wet with the newest additions to the roster. Test out Special Attacks with each character. Try out both Tilt Attacks and Smash Attacks, all your workshopping can be done within Training Mode.
Once you get set up and feel comfortable with the button layouts and find yourself comfortable with the moves certain fighters have, you will be ready to head online and challenge other opponents.
The learning curve is definitely not as steep as other online fighting games. Keeping your head in the game and continuing to learn as you go will only improve your chances of success.
For more on Super Smash Bros. UItimate, keep it locked to Inside WorldGaming Network.
About The Author: Steve Vegvari
Steve is based in Toronto, Ontario. His enthusiasm and adoration of the video game industry go back to the days of SNES. Find him on Twitter and join in on the escapades.