Written by Jon Scarr
The Mortal Kombat series has long been known for its colourful cast of characters, devastating moves, controversial fatalities, and diverse combat arenas. Being a competitive Mortal Kombat player takes a lot of work and encompasses a variety of things. Read more in our Mortal Kombat XL arena overviews and how to use each to your advantage.
If you are looking to get an upper hand on your opponents, it’s crucial that you are familiar with all the stages in Mortal Kombat XL and how to use each to your advantage. Below is a description for each arena in Mortal Kombat XL and tips to help you use each environment to your advantage.
The Outworld Marketplace makes it debut in Mortal Kombat X and is surrounded by the defensive walls of Kahn’s fortress. This stage is host to several small bazaars, which have various wares for sale, and you’ll even find large barrels of fruits and other foods stored.
Busy Outworlders can bee seen socializing in the background, massive beasts turning a large rack, and a Taigore lounging around sleeping.
Here are some tips to help you use the Outworld Marketplace’s surrounding environment to your advantage against your opponents:
- If you find yourself with your back against the wall on the right, jump, and bounce off the sunshade to get back to the centre of the arena.
- There is an elderly lady in the background, she can be used as a weapon. Simply grab her and throw her at your opponent to cause some damage.
- You can bounce off the back of the Taigore in the background and right over your opponent to surprise them
- The boar’s head that is being roasted can be kicked over, knocking the burning coals into your opponent.
Another new stage making its debut in Mortal Kombat X, the Dead Woods is a snow filled forest. It is covered with dead, rotted trees and the long forgotten snow covered bodies of fallen warriors. Their rusted weapons lay close by and wolves can be seen running through the fog in the background.
The branches of the trees in the Dead Woods can be used for multiple purposes, these branches can be ripped off and use as a melee weapon. Furthermore, you can swing off of the branches to gain distance from your opponent or momentum to attack them with.
Here are some tips to help you use Dead Woods’s spooky environment to your advantage against your opponents:
- There is a log in the background, which you can pickup and throw at your opponent.
- The tree branch on the far left of the arena can be used as a weapon against your enemy.
- Across the field there is a tree that you can use to escape an attack. However, you must first jump on the tree for this to occur.
The Kove is a pier and shipping dock located in Outworld making its debut in Mortal Kombat X. There is a large cavern with a skull face emerging from its jutting surface that can be seen in the background. In addition, there are various ships, some in working condition, others destroyed.
Barrels from around the pier can be thrown as projectiles, and bodies floating in the water can be used in a same fashion. Kombatants can wall run up the side of the ships docked on either corner, allowing them to escape the corner in a fight.
Here are some tips to help you use this deadly pier and shipping dock to your advantage against your opponents:
- There is a hook and crane connected to the right wall that can be grabbed in mid jump and used to swing at your opponent in a connecting kick.
- The small crate on top of the larger crate and the small barrel on the ground can be thrown at your opponent during combat.
- You can use the wall on the right side of the arena to bounce off of and land directly in the centre of the arena.
The Kuatan Jungle is located in the Outworld and is a hot, humid jungle filled with vine covered statues. Ankle deep swamp water covers the ground from runoff from a river in the background and temple fragments are scattered about this arena.
There are colossal jungle animals from Outworld that can be seen moving through the foliage, observing the kombatants before leaving. One of these animals looks like an alligator and the other resembles an overgrown cobra.
Here are some tips to help you use this humid jungle to your advantage against your opponents:
- When your opponent is close to the shrine on the left hand side of the arena, you can grab them and bang their head against it. Then toss them back to the centre of the arena and continue your assault.
- There are long vines hanging from the treetops above, use these to land aerial kicks.
- Use the large stone head to vault over your opponent and take them by surprise
The Refugee Kamp is located in the Earthrealm with several large tin cans and burning fires inside them can be seen with Outworld refugees from the civil war huddled by them for warmth. Planks of wood and confiscated weapons line the far back wall with several refugees behind a fence watching the kombatants cheering on the fighting.
Additionally, there is a large battalion of Special Forces soldiers with one of their ATVs parked close by. A lone soldier is stationed by the wall, who awaits for portals from the Outworld to open. He helps the wounded and shows just arriving Outworlders where to go for help or shoots down any hostile Tarkatans that arrive before carrying off their bodies.
Here are some tips to help you use this homeless style camp to your advantage against your opponents:
- You can escape from your opponent to the centre of the arena by jumping on the ladder.
- You can deal a considerable amount of damage to your opponent by using the wooden pole at the left end of the arena.
- The Special Forces ATV that is parked close by can be jumped off of.
Covered in the remains of collapsed buildings, a downed plane, overturned vehicles, and overgrown vegetation—the Destroyed City is a devastated city within Earthrealm. There are Nomadic survivors of the Netherrealm War that are visible in the background as the kombatants fight, scavenging for what little remains within the ruins.
During any given fight, you can see a survivor fight a pack of dogs for food, then be swarmed by them and mauled to death.
Here are some tips to help you use the devastated city ruins to your advantage against your opponents:
- Use the hanging stop light to throw at your opponent during the middle of a jump.
- You can grab the muffler and tail pipe from the car and hit your opponent with it.
- The engine on the far left of the screen can be used to throw at your opponent and cause some serious damage.
The Krossroads can best be described as having a grounded earth like feel with an evil twist. It contains a prominent lava river, which flows throughout the background. A bridge that crosses the lava is located on the left side of the arena, while the right side leads to a split road leading off-screen in different directions.
The background also contains black steel pillars that act as totems of torture, where the wildlife slowly feed off the enslaved souls hanging from the chains. If you look, you can see Quan Chi’s Fortress floating in the far off distance.
Here are some tips to help you use this tortured soul arena to your advantage against your opponents:
- There is a corpse on a pillar on the left hand side of the arena that can be thrown at your opponent.
- Get out of a sticky situation by using the wall on the far right hand side of the arena to bounce off of and jump over your opponent.
- Grab the skull of a best and throw it at your opponent to cause some damage.
The Pit goes all the way back to the original Mortal Kombat and has since returned in several sequels. In Mortal Kombat X, The Pit consists of one long bridge at nightfall as well as a second bridge in the background where Blaze and Rain are fighting it out.
As with previous incarnations, you can perform a Stage Fatality where your opponent can be knocked off and land on deadly spikes. The Pit is unique in that it does not have any interactions like the other arenas in Mortal Kombat XL.
The Emperor’s Courtyard showcases Outworld slaves building statues of Kotal Kahn in the background with a massive chained beast visible as well among the construction equipment of pulleys and wooden support beams. This area is also where public executions take place for the populace to witness.
Here are some tips to help you use this brutal courtyard to your advantage against your opponents:
- If the opponent is close to the statue on the right hand of the screen, you can grab them and bang their head against the statue.
- You can bounce of the rubble in the middle of the arena, allowing you to jump over your opponent’s head.
- The burning pyre of molten coals can be knocked over onto your opponent’s feet.
The Jinsei Chamber is the most guarded and important space located on Raiden’s Sky Temple, at one of its highest buildings. Carved on its walls by Raiden, are stony figures that tell the birth of the realms. From the One Being’s split, through the betrayal of the Elder Gods, to the modern heroes.
At the centre of the Jinsei Chamber is a glowing blue liquid, known as the Jinsei—Earthrealm’s life force. This complex substance has unique properties of healing, capable of restoring anyone’s health just by being inside the chamber.
Here are some tips to help you use this sacred chamber to your advantage against your opponents:
- The statue holding a vase full of Jinsei, which you can smash your opponent’s head into.
- When your opponent is close to the statue with the small fountain, temporarily hold their head under the water, smash the basin with their head and then you can toss them into the centre of the arena.
- There is a wall on the right hand side of the arena that you can run up on and escape your opponent.
Quan Chi’s Fortress
Appearing first in Mortal Kombat: Deadly Alliance, Quan Chi’s Fortress is located in the interior of Quan Chi’s own home and hidden citadel. In Mortal Kombat X, Quan Chi’s Fortress closely resembles a library with a display housing the armour of Shao Kahn and a separate, interactive stand for his Wrath Hammer.
There is a stairway leading up and a view to the Netherrealm outside. In the centre of the room is a pit of blood where an incomplete flesh construct periodically rises.
Here are some tips to help you use the wicked necromancer’s fortress to your advantage against your opponents:
- Shao Kahn’s Wrath Hammer can be used to attack your opponent with.
- Set your opponent on far by throwing the small torch in the shape of an orb at your opponent.
- Use the spine shaped lamp post to deal some damage to your opponent.
This large tower-like temple is located in the Earthrealm, and serves as a place of meditation for Raiden. The roof of the Sky Temple is adorned by his War Hammer, which behaves much like a lightning rod.
Towering in at over 500 metres tall, the Sky Temple has a menacing appearance with statues and a tornado in the background.
Here are some tips to help you use this menacing temple to your advantage against your opponents:
- The monk who is praying can be thrown at your opponent to cause damage.
- Use the large bell gong to run up and escape the corner.
- Knock the burning pyre over your opponent and watch them squirm.
Lin Kuei Temple
The Lin Kuei Temple is located in the frozen artic wilderness known as the region of Arctika. This mysterious and ancient temple was once abandoned and now serves as a remote base of operations for Sub-Zero’s Lin Kuei clan.
Here are some tips to help you use this artic temple to your advantage against your opponents:
- There are two coffins on either side of the statue, use them to jump off of.
- The statue has a bowl of fire in each hand, each of these can be used to throw at your opponent.
- At the left hand side of the arena there is an additional bowl of fire that you can throw at your opponents and a wall that you can jump and bounce off of.
The Training Room appears as a vast, circular room with Special Forces emblems on the floor and the wall. Additionally, there are two large TVs on the back wall that show your battle from various angles.
This room is mainly lit by blue and cyan lines branching throughout the floor and walls, and recreates random stage’s intractable objects, represented as holograms.
About the Author: Jon Scarr
Based in Toronto, Jon is a proud Canadian who loves all things gaming. He is a veteran of the video game and tech industry who has been in love with technology and gaming for over 20 years. Come say hi and join the conversation with Jon on Twitter.
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