To celebrate the impending release of Injustice 2, one of the most anticipated video games of 2017, Warner Bros. Interactive Entertainment held an invite only Canadian launch event here in Toronto just a few days ago, which I had the esteem pleasure of attending. Read more in our Injustice 2 Launch Event recap.
I was excited to be one of the first in Canada to play Injustice 2 and take part in a special gallery exhibition, which featured one-of-a-kind artwork and artists of the DC universe and got to meet, to top it all off, the legendary ED Boon was on hand to talk and ask questions to.
I was a big fan of Injustice: Gods Among Us, so naturally getting to play NetherRealm Studios’ Injustice 2 before launch was a surreal experience. Before I dive deeper into what happened at the event, let me back up a moment and tell you a little bit about what is new in Injustice 2.
Injustice 2’s storyline takes place five years after Injustice: Gods Among Us. It continues the story and introduces new DC characters that join in on the fight. A new threat known as The Society, composed of several members of Superman’s failed regime and lead by Brainiac, is closing in and Batman must now form a new team of superheroes to combat this threat.
All the gameplay that made the first game so good return and there are new gameplay additions. Here is a brief rundown:
A total of 38 playable characters are set to be featured in Injustice 2, at this point 28 of the 38 have been revealed, with the next batch of characters set to be revealed on May 28th. Needless to say, Injustice 2 is promised to contain the biggest DC roster of characters ever in a fighting game.
Both the console version of Injustice 2 and the mobile version were at the Canadian launch event to play. Warner Bros. had a special area setup for Injustice 2 for mobile, so I headed over there first to see how the game played.
The first thing I noticed was just how beautiful Injustice 2 looks. The combat is fairly straightforward; Swipe up to jump, down to crouch, away from your opponent to move back and towards your opponent to rush in. By tapping with one finger your character performs basic attacks, while putting two fingers on the screen allows you to block your opponent’s attacks.
Photo credit Evan Bergstra
There are also combo buttons on the screen that you can tap. The Gear System for the console version of Injustice 2 is present and works in a very similar manor. Overall I was very impressed with Injustice 2 for mobile, your character’s movements are fast and responsive, performing moves looks natural and chaining combos together is very intuitive.
I was happy to learn that there is cross-platform functionality between the mobile and console game. You will be able to complete daily objectives for special in-game rewards across both platforms. I’m not a very big mobile game fan, but Injustice 2 for mobile will be a day one download for me.
After playing Injustice 2 for mobile, I quickly made my way over to my designated station to play Injustice 2. Warner Bros. had several gameplay stations with big screen HDTVs and Injustice 2 playing on standard PlayStation 4 consoles.
Just like the mobile version, Injustice 2 looks better than ever. The character models look more realistic and are animated beautifully. I got to play several matches through out the night and was able to play as or fight against nearly every new character in the game.
Gameplay is very similar to the original, where you have three attacks and a character-specific power mapped to the face buttons. Each of the new characters have their own unique style and gameplay that emphasises their strengths and weaknesses.
Supergirl is similar to her male counterpart, but her combos tricky, playing with her opponent’s defences. Blue Beetle is a versatile fighter, but each of his styles have critical weaknesses. Black Canary is almost exclusively a run-and-gun type character who utilizes her signature trait, the Canary Cry, to stun her opponent at any point on the screen.
Local Toronto artists Marcus To and Francis Manapul, who currently work for DC Comics, were on hand to showcase some exclusive art. In between gameplay sessions of Injustice 2, I made my way over to where these two artists were setup to checkout some of their amazing art.
I, along with many others, watched as Francis Manapul brought Wonder Woman to life right before our very eyes. Marcus To drew an amazing picture of Robin that captured the character’s essence in every way. It was evident that both Marcus and Francis are extremely talented individuals and their art is an inspiration to many.
Photo credit Evan Bergstra
Injustice’s game creator and gaming legend Ed Boon was at the event to help kick off the Canadian launch of Injustice 2. Space Channel’s Aj Fry held a special Q&A half way through the event, where Ed talked about the new features of Injustice 2 and what it was like creating a game based on existing characters.
Playing Injustice 2 on mobile and for console was an incredible experience, not only because the game looks extremely polished but because it plays so well. I have to say that the new Gear System is a great innovation to gameplay being able to personalize and level up your character’s ability is an ingenious idea.
With the game’s launch just days away, May 16th, let me know in the comments section below which character you are most excited to play as first.
Based in Toronto, Jon is a proud Canadian who loves all things gaming. He is a veteran of the video game and tech industry who has been in love with technology and gaming for over 20 years. Come say hi and join the conversation with Jon on Twitter.