by Matthew Rondina
The moment Call of Duty faithful have been waiting for has arrived with the game’s multiplayer reveal. It didn’t disappoint, offering a ton of information on the game’s upcoming online offerings. Here’s a summary of the detailed intel drop, and why this entry is looking to be one of the best Call of Duty multiplayer experiences yet!
You read that right, after big pushes last year to bring major IPs cross platform, Call of Duty: Modern Warfare will follow suit. This means that no matter which platform you are playing Modern Warfare on, you can join your friends on PlayStation 4, Xbox One or PC.
In order to eliminate any unfair advantages, matchmaking will be based on input devices. This means if you have a controller, or a keyboard and mouse, you’ll face off with players that have the same devices. As a COD fan that has friends on all three platforms this is a fantastic move, one that I am really excited for. It is sure to reunite gamers and keep a larger player population for a longer stretch of time.
Unified Progression System
The game’s three modes will offer unlockables that are available across campaign, co-op and multiplayer. It’s an interesting move that will help those who take the time to dive into modes other than just multiplayer. I often play campaign first, it’s great to know that gear will be waiting for me at the end of the story that will carry over to multiplayer.
Free Content for All!
A great bit of news that will help unify the communities’ experience, there will be no gating of content behind a traditional season pass. This is a smart move which will help to retain more player base, and create less fracturing between those that have paid content and those who don’t. There’s nothing worse than squading up with a big group, reaching consensus on a map, then having one player in the group who doesn’t have access. Based on our first look, it sounds like this will be a thing of the past falling more in line with the Fortnitecontent delivery model.
This year a new 2v2 player mode called Gunfight will make its debut. This mode will contain smaller “flash maps” that will dole out some intense firefights in close quarters. Players on each side will be given the same weapons to duke it out over various objectives. This new mode looks to shake things up, providing more white-knuckle action in close quarters settings.
All Out War
Along with the 2v2 showdowns in Gunfight, the options for player counts have gotten far more extensive. You can choose from 6v6, 10v10 and big team 20v20 battles. There is also a new mode called Ground Warwhich will support up to 100 players. We haven’t seen anything on Ground War yet, but it sounds like it will quench those battle royalecravings.
Weapon modifications are looking plentiful, giving you a ton of options as to how you deploy on the battlefield. The mods have doubled and, in some cases, tripled over previous COD games’ offerings, with anywhere from 30 to 60 different options per weapon. The mods are so extensive they have gotten their own mode called Gunsmith. This new mode will allow you to tinker with your weapon using a well-organized interface to sort through everything you’ve unlocked.
New Graphics Engine
From the get-go Modern Warfare has been presented as a gritty, realistic experience that reflects the brutal nature of the battlefield. In order to depict this new level of detail, Infinity Ward worked over 5 years, creating a new engine to power the experience. This new tech includes persistent volumetric lighting, advanced photogrammetry and more. All these fancy sounding effects translate to the most stunning visuals COD has ever seen! With photo realistic graphics and atmospheric lighting that have the potential to change gameplay and player tactics. On top of all this Modern Warfare will also support 4K HDR, and DirectX Raytracingon PC.
Night Vision Goggles
Another big impact of a new graphics engine is the reworked use of Night Vision Gogglesor NVGs. An example of how the new volumetric lighting will go to use is giving night vision and thermal goggles a far more accurate depiction of the environment. The NVGs no longer add a simple filter but give players a greater spatial awareness on the battlefield.
Honourable Mention: Match Load-Ins
The new match start-up animations that have players swoop in via chopper look incredible! It’s a small touch, but one that really helps to create a more immersive experience.
Check it out below:
If you are hoping to hand-on before release, you are in luck! There is an upcoming beta which begins exclusively on the PlayStation 4 September 12th. Xbox and PC will go live the weekend of September the 19th, all the details on how to get into the beta can be found here.
Have fun with beta, and keep it locked to World Gaming for more Call of Duty news as it breaks!
About the Author: Matthew Rondina
Matthew has been involved in all things gaming since the 8-bit era. He is a veteran of the video game and tech industry who has been passionate about technology and gaming for over 20 years. Follow Matthew’s gaming adventures on twitter and join in on the fun!